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As the oldest living astartes in the galaxy, he has been the spiritual heart of the chapter, ensuring they remain loyal to Russ' memory and a direct connection to the Great Crusade itself. The book also takes a brief moment to expand upon Bjorn the Fell-Handed's role within the chapter, and the kind of important position he holds among them. They're interesting concepts to be sure and, by downplaying them at this early stage rather than ramping up the focus, it helps to build upon the mystery at work here.
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By suggesting that the mysterious ancient might be connected to the 13th in some way, we now have far more depth and complexity to his character. Near feral and borderline insane, the dreadnought was recovered by the Space Wolves on some forgotten world and its origins have always been shrouded in mystery. The same goes for a possible connection between these warriors and (the ever moronically named) Murderfang. Something it either carried in a past life or was it perhaps even left there to be taken into battle upon its return? The question is left open for future installments. Acting with some half-forgotten memory, it wields the weapon as if it were some extension of its own body. As the newly re-united mutants are allied with the chapter, one picks up a ornate battle-axe so massive that the chapter believed it to be a purely decorative or ceremonial weapon. In one particular case, it's alluded that the 13th's return might have been either predicted or planned in some way, or that creatures so warped and altered as they had once played a role within the chapter. Here it seems someone wanted to really explore the concept of what their return might mean, and how it might relate to the chapter in some way. Love it or hate it, there's unfortunately little to really deny that the 13th Black Crusade campaign sort of just threw them in but didn't add much more to the mix.
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The most prominent of these surrounds the return of the 13th themselves, and how that relates to the chapter. While they largely come down to brief snippets and small moments, the odd gem shines through which shows someone, at one time, had a few decent ideas jotted up. As more reports begin to echo across the galaxy of multiple chaotic incursions with bands of Wulfen emerging to combat them, the Space Wolves depart from Fenris en mass, to uncover the truth behind their re-emergence and unite their chapter once more.ĭespite the negative tone of that introduction it might surprise you to learn that there are some genuinely good moments here. Despite their feral state and bestial nature, they recognise the astartes as their kin, bowing before them as their betters. However, having fought within the bleeding wound in reality for so long, and with so many of their number afflicted by the curse of the Wulfen, the question is left to hang over whether or not these warriors are so pure as they seem.įighting across a war zone against a Chaos incursion, a task force of Space Wolves stumbles upon a band of Wulfen bearing the mark of the old legion and the lost company. Having pursued the Thousand Sons into the Eye of Terror itself, having fought in the name of a far younger Imperium and alongside the Emperor, the very idea of it carries boundless possibilities for new storylines. Rather than mashing together a multitude of broad and varied story elements, it focuses purely on the potential return of the 13th Company of the Legion VI to the world of mortals. It's as if someone at Games Workshop just really loves to think up story concepts, puts together huge spider-diagrams of story elements and narrative hooks, but lists what happens after they're set up simply as "Fuck it, get it out of the way so we can move onto the next thing." That might sound harsh (and yeah, it's giving away the quality of the book) but how many damn times do we need to see this now? The majority of the codices based upon the game have abandoned all but the most thread-bare details surrounding the army, shafting lore in favour of artistic splash-pages and the few story driven events like this just keep getting worse.Ĭurse of the Wulfen can be seen as taking events from the now largely non-canon Codex: Eye of Terror book and trying to give it another go. So many times, many, many times we have seen writers bring up massive, potentially game-changing scenarios only to sidestep any difficult ideas. It's books like this which really makes me question the ambitions of certain authors.